After the success of Gods and Kings and the well-designed additions Brave New World made to Civ V (even if I didn’t particularly agree with them all that much) I had high hopes that Enemy Within would do the same for XCOM.
A good thing, then, that it was made by Firaxis, since if there’s one thing Firaxis excel at it’s fixing critical flaws with comprehensive and well-designed expansion packs. Enemy Within is the first expansion to the XCOM remake, a game which was pretty well received on here over a year ago but which in the long run turned out to suffer from some fairly deep-seated structural issues – the aliens’ completely supine geoscape presence and an inverse difficulty curve being amongst the most prominent.